Want to Join the Circus?
We are looking for freelance Unity game engineer to us help us build and modify amazing games for the incredible micro-amusement park we are building over the next few months. Our game experiences combine casual games, narrative and physical elements (that may or may not include lasers, fire and robots… really!) and even VR!
You love games and can’t wait to build the future of entertainment. You’ve pushed yourself to go deeper than get-it-done scripting, to understand how individual mechanics can be perfected to make a game feel “solid”. You see abstract algorithms, 3D math, complex state management, and optimization as exciting challenges, not necessary evils. And at the same time, you know that games get really exciting when they go beyond pixels and that is what you really want to build.
You’ll be a part of a small, tight-knit team where you’ll learn and adapt at a very rapid pace and become an integral part of our circus.
Local candidates prioritized.
You’ll work closely with our game producer and Head of Studio to:
Applicants must be currently authorized to work in the United States on a full-time basis
Extra bonus points for:
About Two Bit Circus
We are a band of mad scientists, artists, inventors, storytellers, educators and performers. We build big games, tell stories with technology, and make liberal use of lasers, fire and robots.* We truly live at the intersection of technology and spectacle, engineering entertainment that is imaginative and interactive. We blur the line between physical and digital playground to create a new world of social amusement.
Founded in 2012, we’ve worked with some of the world’s largest and most exciting companies, including Google, the NFL, Fox Entertainment, Nickelodeon, Pepsi, Samsung, Amazon and GE. Our investors include Jazz, Techstars, Foundry, Intel Capital and Dentsu Ventures.
*We waive all responsibility for accidental violations of physics and/or eyebrow injuries.